DISCLAIMER: The following lore mentions suicide & heavy topics. If you are sensitive to the following, it is advised to not continue. Please continue at your own risk.

[EARLY ACCESS] - missing person. Game Thumbnail 1

[EARLY ACCESS] - missing person. Game Thumbnail 1

[EARLY ACCESS] - missing person. Game Thumbnail 2

[EARLY ACCESS] - missing person. Game Thumbnail 2

PERIASTRON “missing person” PLACE Ver. Limited First Press Unit Photocard A

PERIASTRON “missing person” PLACE Ver. Limited First Press Unit Photocard A

PERIASTRON “missing person” TIME Ver. Limited First Press Unit Photocard B

PERIASTRON “missing person” TIME Ver. Limited First Press Unit Photocard B

Summary

In addition to PERIASTRON’s first full album, [EARLY ACCESS] - missing person. was released as a early access rather than the full version. YEHO states that the full version of the game will be released most likely in middle January. [EARLY ACCESS] - missing person. is a psychological horror game made by PERIASTRON in addition to their full album release. This game talks about a boy, named Lino being left out in his 6-people group chat, and the person he was most closest to was Austin. Due to this, Lino starts to go insane, then on one random Friday, he wanders to the forest he hung out with his friend group at (in the picture at right) then he commits suicide by hanging himself on the tree. After a week, they realized that he was gone. This game was actually started by YEHO before debut as an idol, he started on this game on November 1, 2025. After debut, MINO and HARPER volunteered to help. The “early access” has been released to the public, and fans were ecstatic to play it. Because of this, PERIASTRON becomes the first group in history to make a Roblox game, and being the first group to have the darkest meaning in an album. It blows up with 170 thousand visits and 402 active as of December 13, 2025 at 3:09 PM PST. Some fans are amazed, while others are weirded out. They said why would an idol make a game like this, but at the same time, fans are happy that PERIASTRON made a game addressing the feeling of being left out. With this, PERIASTRON’s monthly listeners boosted by thousands. The moral message of the game is do not leave others out, because they will be gone without a notice, and you’ll be stuck thinking it’s your fault.

Game Lore

In the game, you have the option to be in Lino’s point of view, or his trusted friend, Austin’s point of view. Lino is a 15-year old boy in a friend group with 6 people: Austin, Mach, Yuzuaki, Jacob, Lee (excluding Lino) Lino joined this friend group since the whole friend group was in 5th grade. They all welcomed Lino for a few months, until they started to leave Lino out. Lino didn’t know why he was left out or what he did. In the good ending, Lino told the others how he felt, and they all understood and started to try to include him more. In the bad ending, he goes insane by overthinking, and ends up costing his life. This happened because he kept bottling up his emotion because no one asked if he was okay, so he started to listen to the only one that talked to him, the voices in his head, which told him to kill himself. Therefore, lead to himself being hanged. After his death, Austin was stuck thinking it was his fault, but still lived on. In the secret ending, when he gets on to hang himself, Austin finds him and saves him. That was because Austin figured sooner and found him just in time. On the night before Lino’s hanging, Austin told the others he was worried for Lino, and that he went missing. They all searched for him, no luck. But, Austin went his own way into the forest.

Album Meaning

The album is based on the game itself. Additionally, the lore is somewhat similar. The meaning of the album is caring for others and that being different is a good thing. The intro track, “lino & austin” is a calming, yet eerie sound. “A sound you would not want to hear in the forest, but is comfortable at home.” a fan says. The title track “missing person” is a English title track about a loved on going missing, and figuring out where they are. The lyric, “Can’t wait to see you one last time,” suggests the name. Waiting for them to ever call back or arrive back home. The two concepts, PLACE and TIME, references the game. The PLACE concept, is the core setting of the game, the camp site where they all hung out, and the TIME concept, was the time of the game, December. Specifically around the Christmas time. Next, the track, “NO SERVICE,” in a simple way, means you’re lost. This track references Lino in the game. Then, “THANK YOU” is referencing one of the endings in the game, but not directly. This track means being depressed and having no one to emotionally care for you. By the end of the song, the song gives a hope, and happy tune. “A real rollercoaster.” a fan states. Next track, is “MY FAULT.” This track focuses on the emotion of regret. Then, “UH OH.” This references the secret ending in the game, but not directly, again. With a slightly modified meaning, this song means being someone that realizes someone is missing. After, comes the solo songs, BROKEN HEART (MINO), NOT YOU (HARPER), TE QUIERO (YEHO). The most favorited solo is TE QUIERO by YEHO, because of it being a full Spanish track, making PERIASTRON the first K-Pop group to have Spanish in their track, and to have a complete, original, track in Spanish. This raises PERIASTRON’s popularity in Hispanic countries even more. Then comes the B-Sides: MAPLE LEAVES, TREES, S’MORES, PERIASTRON, MEDITATE YOU, and NOT YOURSELF? Making the album 14 tracks. The track NOT YOURSELF? references the time in New York, around the mid 2010’s. Around stations in New York City, NYC’s MTA started displaying on platform safety signs saying, “Not Yourself?” in hopes to lower the death rates of people accidentally falling onto the tracks of the trains. Following up, this was a campaign that followed suicide prevention guidelines by using indirect language and telling train users to seek for help immediately to also simultaneously reducing suicide rates using the tracks. Fans asked why they referenced this time of NYC in their album. They simply replied that since it related to the game where a boy goes insane, not being himself, and NYC, it made sense. Besides, the game included suicide elements too.

[EARLY ACCESS] - missing person. Game Icon (Lino)

[EARLY ACCESS] - missing person. Game Icon (Lino)

austin’s picture in his room titled, “Camping Trip 12.22.24!!!”

austin’s picture in his room titled, “Camping Trip 12.22.24!!!”

missing person - THE FULL ALBUM Concept TIME

missing person - THE FULL ALBUM Concept TIME

missing person - THE FULL ALBUM Concept PLACE

missing person - THE FULL ALBUM Concept PLACE

Game title: [EARLY ACCESS] - missing person.

Creator: PERIASTRON GROUP

Main creator: YEHO

Endings: Good Ending “thank you.” (Lino lives) (MAIN ENDING) Bad Ending “your fault.” (Lino dies) Secret Ending “uh oh.” (Lino gets caught)

Credits: Music: MINO, YEHO, HARPER Lore: YEHO Graphics and Design: HARPER Characters: YEHO, HARPER Maps: MINO Renders: HARPER

Characters

Lino Mann (lino)

Austin Tran (austin)

Mach Smith (mach)

Yuzuaki Nama (yuzuaki)

Jacob Perez (jacob)

Lee San (lee)